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Computed

Qwen3 0.6B on a GeForce RTX 5070 Ti

Yes — the unquantized weights fit with room for 40k tokens of context.

Verdict

Fits at FP16

14.7 GiB usable of 16 GB

Weights (Q4_K_M)

433 MiB

1.4 GiB at FP16 · 752M params · 1 of 6 quant rows are measured files

KV cache

112.0 KiB per token at FP16

28 layers × 8 KV heads × 128 dimensions

Speed ceiling

367 tok/s

896 GB/s ÷ bytes read per token

Every quant, against this card

Weight bytes are the size of the real published file wherever one exists — 1 of these6 rows are measured from the published checkpoint, the rest computed from the parameter count. Max context is what the KV cache can grow to in whatever memory the weights leave behind, capped at the 40k tokens this model was trained to address.

14.7 GiB usableFP16 / BF16 · 1.4 GiBQ8_0 · 762 MiBQ6_K · 588 MiBQ5_K_M · 508 MiBQ4_K_M · 433 MiBQ3_K_M · 350 MiB
Bars are the weight bytes at each precision; the dashed line is the usable memory of a GeForce RTX 5070 Ti. Drawn from the computed byte counts, not sketched.
PrecisionBits/weightWeightsSourceFitsMax contextCeiling
FP16 / BF1616.001.4 GiBmeasured fileyes40,960 (model cap)367 tok/s
Q8_08.50762 MiBnominalyes40,960 (model cap)515 tok/s
Q6_K6.56588 MiBnominalyes40,960 (model cap)576 tok/s
Q5_K_M5.67508 MiBnominalyes40,960 (model cap)609 tok/s
Q4_K_M4.83433 MiBnominalyes40,960 (model cap)643 tok/s
Q3_K_M3.91350 MiBnominalyes40,960 (model cap)686 tok/s

What the context actually costs

The KV cache is 2 · layers · kv_heads · head_dim bytes per token per element — 2 · 28 · 8 · 128 · 2 B = 112.0 KiB. It depends on the key/value head count, not the attention-head count and not the parameter count. This model shares 8 KV heads across 16 query heads, which divides the cache by 2 against multi-head attention.

ContextKV cache (FP16)KV cache (8-bit)Plus Q4_K_M weights
4,096448 MiB224 MiB881 MiB
8,192896 MiB448 MiB1.3 GiB
32,7683.5 GiB1.8 GiB3.9 GiB

The speed ceiling, and where it comes from

Generating one token reads every active weight from memory once. At FP16 / BF16 that is 1.4 GiB, plus a pass over the KV cache. A GeForce RTX 5070 Ti moves 896 GB/s (256-bit × 28 Gbps), so the arithmetic ceiling is 367 tok/s. Treat it as a bound, not an estimate: attention overhead, kernel launches and imperfect memory access keep real runtimes at roughly 60–80% of it, and nothing pushes past it.

Where these numbers come from

The model

Parameters
751,632,384
Layers
28
Attention / KV heads
16 / 8
Head dimension
128
Trained context
40,960
Checkpoint as published
1.4 GiB

Read from Qwen/Qwen3-0.6B. The parameter count is the Hub's own total over the tensor shapes, not a figure taken from the model's name.

The accelerator

Memory
16 GB GDDR7
Bandwidth
896 GB/s
Bus
256-bit × 28 Gbps
Assumed usable
92% → 14.7 GiB

Capacity and bandwidth from the vendor's specification. The bandwidth figure is checked against the bus width and data rate it derives from. The usable fraction is an assumption, not a spec: a driver context, compute workspace and any attached display come out of the same pool before a weight is loaded.

Questions this pairing answers

How much VRAM does Qwen3 0.6B need?

1.4 GiB for the weights at FP16 — 752M parameters at two bytes each — and 433 MiB at Q4_K_M. The KV cache is on top of that and is not a fixed number: this model spends 112.0 KiB per token of context, so 8,192 tokens costs a further 896 MiB. A GeForce RTX 5070 Ti makes 14.7 GiB of its 16 GB available on the assumption below.

Can a GeForce RTX 5070 Ti run Qwen3 0.6B?

Yes — the unquantized weights fit with room for 40k tokens of context. That is the weights and the KV cache together, against 14.7 GiB of usable memory.

How fast will Qwen3 0.6B run on a GeForce RTX 5070 Ti?

No faster than 367 tokens/second at FP16 / BF16, and in practice below it. Decoding is memory-bound: every token reads all 1.4 GiB of weights plus the cache, and this card moves 896 GB/s. That division is the ceiling — no kernel, runtime or driver beats it, and a real runtime typically reaches 60–80% of it.

Why does the context length change how much memory Qwen3 0.6B needs?

Because the KV cache holds one key and one value vector per token, per layer, for the whole conversation, and it is allocated separately from the weights. This model has 28 layers and 8 key/value heads of 128 dimensions, shared across 16 query heads — grouped-query attention, which divides the cache by 2. That works out at 112.0 KiB per token. Parameter count tells you nothing about this number.

The same model on a different card

A different model on the same card

All 62 models on GeForce RTX 5070 Ti →

Method and limits. Weight bytes are the byte size of the real published file wherever one exists, and the model's exact parameter count times the published llama.cpp bits-per-weight where it does not. That distinction is on every row above and it matters at both ends: a sub-1B model's Q4_K_M file runs a third larger than the nominal figure because k-quants keep its embedding tables at higher precision, and an already-4-bit release cannot be quantized upward at all. The KV cache is 2 · layers · kv_heads · head_dim · bytes per token, summed over layers with each sliding-window layer capped at its window. The speed figure is a roofline bound, not a benchmark: bandwidth divided by bytes read per token, which no runtime exceeds and every runtime falls short of. The usable fraction of card memory is an assumption: 92% here, which is what this lane assumes for a dedicated card — the other class assumes 75%, so it is not one number applied to every device. That is the only assumed input on this page; every other figure is computed from the model config and the card's published specification. Nothing on this page is written by a language model. Architecture from the model's published config, fetched 2026-08-07.