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Computed

Laguna S 2.1 on a GeForce RTX 5080

No. Even Q3_K_M needs 50.3 GiB against 14.7 GiB usable.

Verdict

Does not fit

14.7 GiB usable of 16 GB

Weights (Q4_K_M)

66.8 GiB

219.0 GiB at FP16 · 117.6B params · 6 of 6 quant rows are measured files

KV cache

192.0 KiB per token at FP16

48 layers × 8 KV heads × 128 dimensions

Speed ceiling

30.8 tok/s

offloaded — nothing fits in device memory

Every quant, against this card

Weight bytes are the size of the real published file wherever one exists — 6 of these6 rows are measured from bartowski/Laguna-S-2.1-GGUF, the rest computed from the parameter count. Max context is what the KV cache can grow to in whatever memory the weights leave behind, capped at the 1.0M tokens this model was trained to address.

14.7 GiB usableFP16 / BF16 · 219.0 GiBQ8_0 · 116.4 GiBQ6_K · 94.7 GiBQ5_K_M · 78.2 GiBQ4_K_M · 66.8 GiBQ3_K_M · 50.3 GiB
Bars are the weight bytes at each precision; the dashed line is the usable memory of a GeForce RTX 5080. Drawn from the computed byte counts, not sketched.
PrecisionBits/weightWeightsSourceFitsMax contextCeiling
FP16 / BF1616.00219.0 GiBmeasured file−204.3 GiB6.4 tok/s offloaded
Q8_08.51116.4 GiBmeasured file−101.7 GiB12.4 tok/s offloaded
Q6_K6.9294.7 GiBmeasured file−80.0 GiB15.4 tok/s offloaded
Q5_K_M5.7278.2 GiBmeasured file−63.5 GiB18.9 tok/s offloaded
Q4_K_M4.8866.8 GiBmeasured file−52.1 GiB22.5 tok/s offloaded
Q3_K_M3.6850.3 GiBmeasured file−35.6 GiB30.8 tok/s offloaded

What the context actually costs

The KV cache is 2 · layers · kv_heads · head_dim bytes per token per element — 2 · 48 · 8 · 128 · 2 B = 192.0 KiB. It depends on the key/value head count, not the attention-head count and not the parameter count. This model shares 8 KV heads across 48 query heads, which divides the cache by 6 against multi-head attention.

Sliding-window attention. 36 of this model's 48 layers attend to a 512-token window and stop growing there; only the remaining 12 keep scaling with context. That is why the cache figures below flatten out — and why a calculator that ignores the layer pattern over-states this model's long-context footprint several times over.

ContextKV cache (FP16)KV cache (8-bit)Plus Q4_K_M weights
4,096264 MiB132 MiB67.1 GiB
8,192456 MiB228 MiB67.3 GiB
32,7681.6 GiB804 MiB68.4 GiB
131,0726.1 GiB3.0 GiB72.9 GiB

What running it anyway would cost

Nothing here fits, so the weights would have to be split with part of the model in host RAM. At Q3_K_M that is 35.6 GiB on the host side, and assuming 90 GB/s of host memory bandwidth — a dual-channel DDR5 desktop — the ceiling falls to 30.8 tok/s, against 252.7 tok/s if the same weights were resident — 960 GB/s over the 3.80 GB one token reads, which is the weights the model routes through plus one pass over the cache, against a 54.04 GB weight file. That host bandwidth is an assumption and it is the number to change first if your machine differs; the ratio is the part that generalises.

Where these numbers come from

The model

Parameters
117,561,977,600
Layers
48
Attention / KV heads
48 / 8
Head dimension
128
Trained context
1,048,576
Checkpoint as published
219.0 GiB

Read from poolside/Laguna-S-2.1. The parameter count is the Hub's own total over the tensor shapes, not a figure taken from the model's name.

The accelerator

Memory
16 GB GDDR7
Bandwidth
960 GB/s
Bus
256-bit × 30 Gbps
Assumed usable
92% → 14.7 GiB

Capacity and bandwidth from the vendor's specification. The bandwidth figure is checked against the bus width and data rate it derives from. The usable fraction is an assumption, not a spec: a driver context, compute workspace and any attached display come out of the same pool before a weight is loaded.

Questions this pairing answers

How much VRAM does Laguna S 2.1 need?

219.0 GiB for the weights at FP16 — 117.6B parameters at two bytes each — and 66.8 GiB at Q4_K_M. The KV cache is on top of that and is not a fixed number: this model spends 192.0 KiB per token of context on its full-attention layers, so 8,192 tokens costs a further 456 MiB. A GeForce RTX 5080 makes 14.7 GiB of its 16 GB available on the assumption below.

Can a GeForce RTX 5080 run Laguna S 2.1?

No. Even Q3_K_M needs 50.3 GiB against 14.7 GiB usable. Holding the smallest quant here would need a card with about 55 GB. Splitting the model across the PCIe bus is possible and slow — see the offload figure on this page.

How fast will Laguna S 2.1 run on a GeForce RTX 5080?

It cannot run in this card's memory alone, so the speed is set by whatever bus the offloaded part is read across, not by the 960 GB/s of the card. At an assumed 90 GB/s of host memory bandwidth the ceiling is 30.8 tok/s at Q3_K_M, against 252.7 tok/s if it were resident — 960 GB/s over the 3.80 GB one token reads at Q3_K_M, priced at the 8k reference context. That is the weights the model routes through plus one pass over the cache, against a 54.04 GB weight file.

Why does the context length change how much memory Laguna S 2.1 needs?

Because the KV cache holds one key and one value vector per token, per layer, for the whole conversation, and it is allocated separately from the weights. This model has 48 layers and 8 key/value heads of 128 dimensions, shared across 48 query heads — grouped-query attention, which divides the cache by 6. That works out at 192.0 KiB per token, except that 36 of the 48 layers use a 512-token sliding window and stop growing there. Parameter count tells you nothing about this number.

The same model on a different card

A different model on the same card

All 62 models on GeForce RTX 5080 →

Method and limits. Weight bytes are the byte size of the real published file wherever one exists, and the model's exact parameter count times the published llama.cpp bits-per-weight where it does not. That distinction is on every row above and it matters at both ends: a sub-1B model's Q4_K_M file runs a third larger than the nominal figure because k-quants keep its embedding tables at higher precision, and an already-4-bit release cannot be quantized upward at all. The KV cache is 2 · layers · kv_heads · head_dim · bytes per token, summed over layers with each sliding-window layer capped at its window. The speed figure is a roofline bound, not a benchmark: bandwidth divided by bytes read per token, which no runtime exceeds and every runtime falls short of. The usable fraction of card memory is an assumption: 92% here, which is what this lane assumes for a dedicated card — the other class assumes 75%, so it is not one number applied to every device. Because nothing here fits, a second assumed input is in play — the 90 GB/s of host memory bandwidth the offload ceiling is priced at, stated above. Those two are the assumed inputs; every other figure is computed from the model config and the card's published specification. Nothing on this page is written by a language model. Architecture from the model's published config, fetched 2026-08-07.